Here's another environment for my short film "Dream in Color".
Currently still a work in progress, especially the path is too smooth and will feature some rocks and height differences. And of course the treasure chest, quite an important object in a treasure cave, is still missing.
Stay tuned for more updates!
I'm proud to present a first animated sequence from my short film project "Dream in Color"! This sequence will not be in the final film, but was created to test the technical pipeline to see if any issues came up. That means that pretty soon I will be able to start on the actual production. Exciting!
The video was produced in full HD, so please watch it fullscreen:
Although this scene will not be in the final movie, a similar scene in the garden will be in the final film. This scene will also include the older brother and the parents. The garden will make an appearance in the final film twice, and will be seen for an approximated total of 30 seconds. If nothing changes in the scenario, there will be 9 different scenes in total.
UPDATE: The tutorial has been released!
I've received a lot of messages over the last year from people who want to see more in-depth project tutorials for Cinema 4D. Currently I only have the F18 tutorial for sale, but I think it's about time to add something else to the library.
Since most people are asking for lighting/rendering tutorials, I decided to do a tutorial on 3D interiors. Interiors are in general quite difficult to light and render, so I figured it would make for a nice subject.
I'm currently experimenting to see how I can incorporate all sorts of tricks and techniques into one consistent tutorial series. The goal of the series is to create an image like the one below (rendered in Cinema 4D R14):
I'm now close to finalizing the topics I want to discuss, but before I finalize them I would love to get your insights. What would you like to see? What are some things you struggle with and can't find any decent documentation or examples for on the internet? Please let me know.
Thanks so much for your response, and I hope to see you back soon when the series is released!
Cinema 4D R14 is here! I'm sure you're eager to get your hands on it, so the least us betatesters can do is provide you with some video's showing the cool new functionality.
Since appreciating the smaller things in life is apparently a good thing, I decided to start of with a video on some of the smaller but useful features that come with Cinema 4D R14. This is just a small selection of stuff that I found particularly interesting. If you haven't seen the big stuff (especially sculpting), check that out first!
- New editor camera transitions
- New Gradient functionality
- Working with TODO's
- New render options
- Various SSS improvements
- GI improvements
- new Xrefs
- Wood shader
- Point indexes
Feel free to ask questions/video requests regarding R14 in the comments below!